@BEGINEVENTS

@IF
TURN
turn=110
@THEN
TEXT
Beduins' revolt in Barqa!
ENDTEXT
CREATEUNIT
unit=Fatih
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
4,106
4,106
4,106
4,106
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
4,106,4,106,4,106,4,106
@ENDIF

@IF
CITYTAKEN
city=Al-Iskanderija
attacker=Latins
defender=Egyptians
@THEN
TEXT
Alexandria, main port of Egypt and one of Christianity's metropolies, captured by Latins.
Will they be able to hold it for long?
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Ghazi
attacker=Byzantines
defender=Turks
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
14,28
22,20
19,11
30,16
48,20
50,26
48,40
58,62
70,58
endlocations
@ENDIF

@IF
UNITKILLED
unit=Yanchars
attacker=ANYBODY
defender=Turks
@THEN
CREATEUNIT
unit=Yanchars
owner=Turks
veteran=yes
homecity=NONE
locations
23,55
18,42
13,25
30,16
48,20
40,22
50,26
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Serbs
@ENDIF

@IF
UNITKILLED
unit=Mamelucks
attacker=Latins
defender=Egyptians
@THEN
CREATEUNIT
unit=Mamelucks
owner=TRIGGERDEFENDER
veteran=yes
homecity=NONE
locations
119,81
117,81
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
MOVEUNIT
unit=Ghazi
owner=Turks
maprect
68,44,76,44,76,52,68,52
moveto
71,43
numbertomove=ALL
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
112,98
116,88
116,74
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Byzantines
whom=Turks
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
MOVEUNIT
unit=Ghazi
owner=Turks
maprect
45,43,51,43,51,49,45,49
moveto
46,42
numbertomove=ALL
CREATEUNIT
unit=Mamelucks
owner=Egyptians
veteran=yes
homecity=NONE
locations
117,95
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Byzantines
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Mamelucks
owner=Egyptians
veteran=yes
homecity=NONE
locations
117,95
118,96
116,96
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Egyptians
whom=Latins
CHANGETERRAIN
terraintype=4
maprect
61,57,63,57,64,58,62,58
@ENDIF

@IF
CITYTAKEN
city=Smyrne
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Important Aegean port of Smyrna (Izmir) captured by Turks!
Emir of Tralles (Aydin) plans naval invasion of Europe!
Threatened Latins declare war against Turks.
ENDTEXT
CREATEUNIT
unit=T.Galley
owner=Turks
veteran=yes
homecity=NONE
locations
47,57
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Latins
whom=Turks
JUSTONCE
CHANGETERRAIN
terraintype=10
maprect
44,56,44,56,44,56,44,56
GIVETECHNOLOGY
receiver=Turks
technology=14
@ENDIF

@IF
CITYTAKEN
city=Philadelfia
attacker=Turks
defender=Byzantines
@THEN
TEXT
Ever-loyal city of Philadelfia captured by Turks,
Defenders had to fight with their own emperor,
who was forced to help Turks in that siege.
ENDTEXT
@ENDIF

@IF
TURN
turn=105
@THEN
TEXT
Amadeus VI, ruler of Sabaudia, comes to help Byzantines in their fight against Turks.
ENDTEXT
CREATEUNIT
unit=Amadeus VI
owner=Byzantines
veteran=yes
homecity=NONE
locations
45,41
44,42
43,43
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
29,33,29,33,29,33,29,33
@ENDIF

@IF
CITYTAKEN
city=Adrianoupolis
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Turks capture Adrianople (Edirne), biggest city of Thracia.
Will it be their new capital?
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Byzantines
veteran=yes
homecity=Bise
locations
64,18
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
JUSTONCE
CHANGETERRAIN
terraintype=10
maprect
37,31,37,31,37,31,37,31
GIVETECHNOLOGY
receiver=Turks
technology=99
@ENDIF

@IF
CITYTAKEN
city=Corinthus
attacker=Byzantines
defender=Latins
@THEN
TEXT
Mistrans subdue Corinth. Powerfull fortifications,
known as Hexamilion, are built to protect Morea.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
23,55
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=5
maprect
24,54,24,54,24,54,24,54
@ENDIF

@IF
TURN
turn=136
@THEN
TEXT
Sigimund Luxemburg, German emperor, king of Bohemia, Croatia, Hungary, "Poland"...
calls for a crusade against the Turks
ENDTEXT
CREATEUNIT
unit=Sigimund
owner=Latins
veteran=yes
homecity=NONE
locations
8,0
9,1
10,2
11,3
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Latins
whom=Turks
GIVETECHNOLOGY
receiver=Latins
technology=24
@ENDIF

@IF
CITYTAKEN
city=Chalkedon
attacker=Turks
defender=Byzantines
@THEN
TEXT
From captured Chalcedon, Turks see Constantinople, situated on other side of Bosphor!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
68,38,68,38,68,38,68,38
@ENDIF

@IF
TURN
turn=105
@THEN
TEXT
Cyprian king Peter appears with his crusaders near Alexandria.
ENDTEXT
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
83,107
81,109
80,110
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
117,65,117,65,117,65,117,65
@ENDIF

@IF
TURN
turn=105
@THEN
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
83,107
81,109
80,110
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
116,62,116,62,116,62,116,62
@ENDIF

@IF
TURN
turn=105
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
83,107
81,109
80,110
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
82,106,82,106,82,106,82,106
@ENDIF

@IF
TURN
turn=105
@THEN
CREATEUNIT
unit=Lat.Galley
owner=Latins
veteran=yes
homecity=NONE
locations
81,111
81,111
81,111
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
82,110,82,110,82,110,82,110
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
Cyprians land near Attalea.
ENDTEXT
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
76,66
77,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
21,33,21,33,21,33,21,33
@ENDIF

@IF
TURN
turn=101
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
76,66
77,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
21,31,21,31,21,31,21,31
@ENDIF

@IF
TURN
turn=101
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
76,66
77,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
22,32,22,32,22,32,22,32
@ENDIF

@IF
TURN
turn=96
@THEN
TEXT
Profiting from ongoing civil war in Empire, Turks enter Europe!
ENDTEXT
MOVEUNIT
unit=Ghazi
owner=Turks
maprect
47,37,51,37,51,41,47,41
moveto
48,40
numbertomove=ALL
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
49,39
50,38
51,37
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
58,20,58,20,58,20,58,20
GIVETECHNOLOGY
receiver=Turks
technology=4
@ENDIF

@IF
TURN
turn=96
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
49,39
50,38
51,37
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
48,36,48,36,48,36,48,36
@ENDIF

@IF
TURN
turn=96
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
49,39
50,38
51,37
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
46,34,46,34,46,34,46,34
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
MOVEUNIT
unit=Dhow
owner=Egyptians
maprect
0,22,56,22,66,90,0,90
moveto
81,107
numbertomove=ALL
CREATEUNIT
unit=Lat.Galley
owner=Latins
veteran=yes
homecity=NONE
locations
35,75
34,74
33,73
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Bulgarians
CHANGETERRAIN
terraintype=4
maprect
58,56,58,56,58,56,58,56
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Lat.Infantry
owner=Latins
veteran=yes
homecity=Adana
locations
45,69
43,63
42,62
41,57
41,55
43,51
44,50
40,62
39,63
endlocations
CHANGEMONEY
receiver=Latins
amount=200
CHANGETERRAIN
terraintype=4
maprect
58,58,60,58,61,59,59,59
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Lat.Infantry
owner=Latins
veteran=yes
homecity=Corycus
locations
44,50
43,51
40,62
43,63
41,55
41,57
42,62
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
48,68,48,68,48,68,48,68
@ENDIF

@IF
UNITKILLED
unit=Sigimund
attacker=ANYBODY
defender=Latins
@THEN
TEXT
Defeated Sigimund returns to his kingdom. Crusade is over.
ENDTEXT
GIVETECHNOLOGY
receiver=Latins
technology=33
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
TEXT
According to Nymphaion treaty, Genuans send Byzantines naval relief force
in exchange to the "proper" (85%) share in zoll profits.
ENDTEXT
CREATEUNIT
unit=Genuan Galley
owner=Byzantines
veteran=no
homecity=Constantinople
locations
84,16
82,16
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Byzantines
amount=-1000
CHANGETERRAIN
terraintype=4
maprect
107,77,107,77,107,77,107,77
@ENDIF

@IF
TURN
turn=126
@THEN
TEXT
Threatening news from East were true.
Tamerlane approaches!
ENDTEXT
MOVEUNIT
unit=ANYUNIT
owner=Georgians
maprect
139,21,170,21,170,60,139,60
moveto
150,50
numbertomove=ALL
CHANGETERRAIN
terraintype=2
maprect
169,61,171,61,170,62,170,62
@ENDIF

@IF
UNITKILLED
unit=Ghazi
attacker=Serbs
defender=Turks
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
23,55
6,18
11,15
13,11
19,11
23,13
30,16
37,15
40,22
endlocations
@ENDIF

@IF
CITYTAKEN
city=Poti
attacker=Latins
defender=ANYBODY
@THEN
TEXT
On the market square of conquered city, you meet egyptian traders
transporting new mamluk recruits bought on the slave market in
Tblisi. Destroying this market, or making Byzantines cut of trade
route through Bosphor for egyptians recruits, would mean
serious problem for Moslems.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1000
@ENDIF

@IF
CITYTAKEN
city=Tblisi
attacker=Latins
defender=ANYBODY
@THEN
TEXT
The grate slave trade center is destroyed,
and transport of mamluks to Egypt is halted.
ENDTEXT
GIVETECHNOLOGY
receiver=Egyptians
technology=41
@ENDIF

@IF
UNITKILLED
unit=Mamelucks
attacker=Byzantines
defender=Egyptians
@THEN
TEXT
Convinced by the Latins, Byzantine emperor closes up Bosphor
for egyptian mamluk recruits.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=Egyptians
technology=41
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
Egyptians begin another military campaign in Cilicia.
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
115,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
25,31,25,31,25,31,25,31
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
If Ayas is in their hands,
Cilicia is doomed.
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
115,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
82,110,82,110,82,110,82,110
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
A shame, isn't it?
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
115,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
77,113,77,113,77,113,77,113
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
You could have watched out...
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
115,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
But if you haven't...
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
115,65
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
It's too late.
ENDTEXT
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
76,66
75,65
74,64
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
TEXT
Am I annoying?
ENDTEXT
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
76,66
75,65
74,64
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Conqueror
attacker=Latins
defender=Egyptians
@THEN
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
94,74
94,74
101,71
104,70
108,66
111,67
112,64
114,62
112,64
endlocations
@ENDIF

@IF
UNITKILLED
unit=Conqueror
attacker=Latins
defender=Egyptians
@THEN
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
94,74
101,71
104,70
108,66
111,67
112,64
114,62
112,64
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Hospitaliers
owner=Latins
veteran=yes
homecity=NONE
locations
115,83
51,75
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=126
@THEN
TEXT
Turks attack Thessalonike.
ENDTEXT
CREATEUNIT
unit=Fatih
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
161,55
160,54
159,53
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
24,34,24,34,24,34,24,34
@ENDIF

@IF
TURN
turn=126
@THEN
CREATEUNIT
unit=Tamerlane
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
155,47
154,46
153,45
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=126
@THEN
CREATEUNIT
unit=Tamerlane
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
154,56
153,55
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=126
@THEN
CREATEUNIT
unit=Fatih
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
157,51
156,50
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=126
@THEN
CREATEUNIT
unit=Fatih
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
155,53
153,53
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=96
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
49,39
50,38
51,37
52,36
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
82,104,82,104,82,104,82,104
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
82,104
82,104
82,104
82,104
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Serbs
@ENDIF

@IF
TURN
turn=107
@THEN
CHANGETERRAIN
terraintype=10
maprect
82,104,84,104,84,106,82,106
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Lat.Galley
owner=Latins
veteran=yes
homecity=NONE
locations
77,113
77,113
77,113
77,113
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Bulgarians
@ENDIF

@IF
TURN
turn=107
@THEN
CHANGETERRAIN
terraintype=2
maprect
77,113,77,113,77,113,77,113
@ENDIF

@IF
TURN
turn=104
@THEN
TEXT
Some of the western monarchs gather in Cracow
to plan a crusade for the sake of endangered Cyprus
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Al-Iskanderija
attacker=Egyptians
defender=Latins
@THEN
TEXT
"Cyprus, Cyprus, Cyprus!"
once cried sultan, showing his plan of building strong fleet,
able to stop Latins from constant attacking coastal
cities. Nothing has happened then, but now,
as crusaders, after pillaging Alexandria, come
back to their countries, leaving unfortunate initiator
of this expedition alone, Cyprus is almost sure to be punished
for this excess.
ENDTEXT
CHANGEMONEY
receiver=Latins
amount=2000
MAKEAGGRESSION
who=Egyptians
whom=Latins
CHANGETERRAIN
terraintype=10
maprect
92,106,92,106,92,106,92,106
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Dhow
owner=Egyptians
veteran=no
homecity=Dumjat
locations
92,106
92,106
92,106
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Byzantines
CHANGETERRAIN
terraintype=2
maprect
99,5,99,5,99,5,99,5
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Yanchars
owner=Turks
veteran=yes
homecity=NONE
locations
37,15
48,20
50,26
48,30
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Bulgarians
CHANGETERRAIN
terraintype=4
maprect
107,77,107,77,107,77,107,77
@ENDIF

@IF
CITYTAKEN
city=Tarnovo
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Turks capture capital of Bulgaria, and it seems nothing
can stop them in their march into the heart of Europe
ENDTEXT
CHANGEMONEY
receiver=Turks
amount=2000
@ENDIF

@IF
UNITKILLED
unit=Ghazi
attacker=Latins
defender=Turks
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
97,67
101,71
94,74
94,74
94,74
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Al-Kuds
attacker=ANYBODY
defender=Egyptians
@THEN
TEXT
Jerusalem liberated!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
@ENDIF

@IF
CITYTAKEN
city=Al-Kahira
attacker=ANYBODY
defender=Egyptians
@THEN
TEXT
Capital of Egypt plundered!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
You can now consider yourself
true inheritant of the old Empire.
ENDTEXT
CREATEUNIT
unit=TheodosianWall
owner=Latins
veteran=no
homecity=Constantinople
locations
67,37
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Latins
amount=4000
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
GIVETECHNOLOGY
receiver=TRIGGERDEFENDER
technology=13
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Conqueror
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
20,100
15,101
11,105
6,104
4,106
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Conqueror
attacker=Egyptians
defender=ANYBODY
@THEN
CREATEUNIT
unit=Conqueror
owner=TRIGGERDEFENDER
veteran=yes
homecity=NONE
locations
20,100
15,101
11,105
6,104
4,106
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Derna
attacker=ANYBODY
defender=Egyptians
@THEN
TEXT
All Barqa is in Beduins' hands
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
28,104
29,105
30,106
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
4,106,4,106,4,106,4,106
@ENDIF

@IF
CITYTAKEN
city=Thessalonike
attacker=Turks
defender=Byzantines
@THEN
TEXT
Turks capture Thessalonike, the second city of Empire!
ENDTEXT
CREATEUNIT
unit=Byz.Galley
owner=Byzantines
veteran=yes
homecity=Constantinople
locations
67,37
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-1000
CHANGETERRAIN
terraintype=10
maprect
24,34,24,34,24,34,24,34
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Conqueror
owner=Turks
veteran=yes
homecity=Smyrne
locations
24,34
24,34
24,36
24,38
24,40
25,41
26,42
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Thessalonike
attacker=Turks
defender=Latins
@THEN
TEXT
Thessalonike is plundered by pirates!
ENDTEXT
CREATEUNIT
unit=T.Galley
owner=Turks
veteran=yes
homecity=Thessalonike
locations
25,37
26,38
27,39
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Latins
amount=-2000
CHANGETERRAIN
terraintype=10
maprect
24,34,24,34,24,34,24,34
@ENDIF

@IF
TURN
turn=139
@THEN
TEXT
Polish-Lithuanian "crusade" against Golden Horde ends up with
a great failure of Worskla battle.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Latins
veteran=yes
homecity=NONE
locations
9,1
10,2
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
CREATEUNIT
unit=suprize
owner=TRIGGERATTACKER
veteran=no
homecity=NONE
locations
48,46
49,53
51,53
53,55
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=suprize
attacker=Byzantines
defender=ANYBODY
@THEN
TEXT
Congratulations!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
@ENDIF

@IF
CITYTAKEN
city=Sis
attacker=ANYBODY
defender=Latins
@THEN
TEXT
The last king of Armenia
flees to Paris as his capital
falls to his enemies
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=TRIGGERATTACKER
veteran=no
homecity=Sis
locations
114,58
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
117,65,117,65,117,65,117,65
@ENDIF

@IF
CITYTAKEN
city=Gallipolis
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Turks catch their hold in Europe.
You were unable to stop them,
you won't stop them now for sure!
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Turks
veteran=yes
homecity=NONE
locations
48,40
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=4
maprect
64,34,64,34,64,34,64,34
@ENDIF

@ENDEVENTS
